

Passable AC, but terrible to hit and damage. No redeeming qualities, except possibly killing Wizards with housecats to keep the tradition alive.Ĭrab - Amphibious, good Blindsight, but there is no reason I can think of you would ever choose this over the Giant Crab.ĭeer- Potential mount. Otherwise it's strictly worse than the Wolf.Ĭat - Again, a better familiar than a mount.

Has relentless, which starts off great and gets worse as you get higher in levels.

Strictly better combat stats than the Vulture, but it can't be used as a mount, thus the lower ranking.īoar - Potential Mount. Otherwise there is no reason not to go with a Giant Badger over this that I'm aware of.īat - Makes a better familiar than Animal Companion, the blindsight is the best range of any creature and it does have a fly speed, so there is some theoretical use as a scout.īlood Hawk - Has Pack Tactics, and flies. Strictly worse than a Wolf other than the climb speed.īadger - In theory, if you need a tiny (and thus relatively easy to conceal) companion with a burrow speed, this is your pick. If you are aware of a creature that qualifies (CR 1/4 or less, medium or smaller, beast) which is in a location other than the "Misc Creatures" appendix, please feel free to point out what and where it is! I'll be updating this post as we go along.īaboon - Has a climb speed and pack tactics. This is very much a WIP and right now I'm just trying to get together all the options, so I can later add more meaningful analysis. The eventual concept is just that I want to put together a list of all options available to a Beastmaster for his animal companion, with some notes regarding their efficacy or lack thereof. So I didn't see a similar thread already, if there is one, awesome.
